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ryan fedyk
3150 33rd St Apt D3
Astoria, NY 11106

Portfolio: http://www.ryanfedyk.com
Email: ryan@ryanfedyk.com
Phone: 646-744-9674

industry experience / education

08 - Now Freelance Artist
1st Ave Machine - New York City, New York
- Modeled car engines and character blend shapes for a Sony print ad.
Lone Wolf Tribe - New York City, New York
- Directed and animated a variety of animations and titles for the play "Hobo Grunt Cycle"

9/08 – 05/09 Senior Designer
Vizrt Creative Services - New York City, New York
- Created real time 3d motion graphics for live television
- Worked with the customer to realize a graphics brand suitable for their television station.

7/07 – 6/08 3d Artist / Rigging TD 
Axis Animation (freelance)
- Glasgow, Scotland
- Developed animation rigs for characters on various high profile projects using Maya
- Reconstructed models to ensure proper animation deformation using Maya
- Localized textures for 5 different languages using Photoshop
- Worked with the project managers to meet client’s needs

9/06 - 7/08     Masters of Philosophy in 2d/3d Motion Graphics
Glasgow School of Art - Glasgow, Scotland
- Managed a large scale research project resulting in a practical piece of animation.
- Developed and refined a range of technical skills using Maya, After Effects, Premiere, Zbrush, and Photoshop.
- Created extensive preproduction including project proposals.

9/05 - 6/06 3d Artist
3plains - Tacoma, Washington
- Animated and rendered 3d visualization using 3ds Max 8.0 and Vray.
- Modeled and textured characters and objects for real time interactive training.
- Rebuilt and optimized models for real time environments.

 8/05  Certificate Program in Advanced Modeling Techniques for Maya
Bellevue Community College
- Bellevue, Washington
- Focused on learning the Maya software package through modeling characters

9/03 - 5/05 Quality Assurance Engineer 
Vulcan
- Seattle, Washington
-Was lead QA Engineer on a portable computer and accompanying software.
-Worked directly with the development engineers as well as the technical writers to define and test the software of the system.

  00 - 02    Associate of Applied Arts in Multimedia and Web Design
Art Institute of Seattle - Seattle, Washington
- Focused on modeling and animating using 3ds Max 6.5
- Worked extensively with real time 3d web games using Macromedia Director.
- Graduated on the Presidents List with a 3.8 GPA

skills
High Poly Modeling
Low Poly Modeling
Texture Painting
Unwrapping
Lighting (Global Illumination)
Rendering
Rigging
Compositing
video editing
actionscript (macromedia flash)

software       
Maya 2008
Mental Ray
Zbrush 3.0
3ds Max 8.0
Vray
After Effects
Combustion
Macromedia Flash
Adobe Photoshop
Adobe Premiere

awards and screenings

Anyone     Vimeo staff pick of the day
Screened on LocalPointTV Comcast Channel 205 in Washington DC

Feasibility Study  Vimeo staff pick of the day
GSA Degree show
DDS Animation Premiere, Glasgow, Scotland
Flexiff Experimental Film Festival, Sydney Australia
Short Soup, Sydney Australia
Canary Wharf Film Festival, London England
Portobello Film Festival, London England
Sefton Short Film Festival, Liverpool England